#pragma once #include "RE/I/IMovementInterface.h" namespace RE { class PlayerControlsMovementData; class __declspec(novtable) IMovementPlayerControls : public IMovementInterface // 00 { public: static constexpr auto RTTI{ RTTI::IMovementPlayerControls }; static constexpr auto VTABLE{ VTABLE::IMovementPlayerControls }; // add virtual void GetControllerOutput(std::uint32_t a_numericID, PlayerControlsMovementData& a_normalizedOutputData) = 0; // 01 }; static_assert(sizeof(IMovementPlayerControls) == 0x8); }