#pragma once #include "RE/B/BSTEvent.h" namespace RE { namespace LevelIncrease { class Event { public: // members std::uint32_t newLevel; // 00 }; static_assert(sizeof(Event) == 0x4); [[nodiscard]] static inline BSTEventSource* GetEventSource() { using func_t = decltype(&LevelIncrease::GetEventSource); static REL::Relocation func{ ID::LevelIncrease::GetEventSource }; return func(); } } }