Commit Graph
5 Commits
Author SHA1 Message Date
andrew 153dfe525c Rewrite README for current project stage
Restructured root README to better reflect Commonwealth Online's current state as a functional multiplayer foundation. Changes include: organized status section (working/in-progress/planned/out-of-scope), architecture summary with diagram, developer quick start, updated requirements table, honest scale limits (4 visible proxies vs 16+ design target), and aligned legal/license sections with LICENSE file. Improves clarity for both new contributors and potential users.
2026-07-03 15:17:06 +12:00
andrew 981f8891e4 Add Commonwealth Online branding assets
Adds a new Branding directory with official Commonwealth Online logo files (SVG, PNG, and Illustrator source), including separate wordmark and icon variants. Updates README.md to display the new SVG logo in a centered hero banner, replacing the plain text heading for stronger project branding.
2026-07-03 15:05:54 +12:00
andrew 80f95c748e Add project comparison docs
Add a public comparison of Commonwealth Online and DoxyCoSync, and update the README and changelog to reflect Commonwealth Online’s current multiplayer foundation and dedicated relay-server focus.
2026-07-02 17:43:51 +12:00
andrew 8dfec0a4b3 Rename project to Commonwealth Online
Replace occurrences of "Fallout 4 Together" with "Commonwealth Online" across docs and testing guidance. Add Interface assets and tooling: MainMenu/Pipboy SWFs, translation/fonts, exported scripts (Interface/exported/scripts/MainMenu.as) and a PATCH_MainMenu_Multiplayer.md describing how to add a Multiplayer menu entry that calls root.f4se.plugins.commonwealthOnline.openManager(). Also add build/run batch scripts and apply assorted updates to README, plugin, server and protocol documentation/source to align with the rename and UI changes.
2026-06-07 16:22:50 +12:00
andrew f248b6f99f Files / folder structure added 2026-05-30 18:13:54 +12:00