Commit Graph
8 Commits
Author SHA1 Message Date
andrew 3d14918ee8 Add staging step and reorganize assets
Add stage-mod.bat and update build scripts to stage the mod package instead of automatically deploying (build-all.bat now calls stage-mod.bat; build.bat prints plugin output path and packaging hint). Reorganize Creation Kit assets into DataFolder and RawAssets directories, add new mesh/texture files, and update CommonwealthOnline_Vault109.esp. Also include ancillary updates to deploy scripts, docs, and server code to reflect the new packaging workflow.
2026-06-17 23:03:30 +12:00
andrew 7ab3f080f7 Add new Vault and furniture 3D assets
Add several new 3D assets for the creation kit: 109-Entrance-Test.fbx (stored via Git LFS), FurnitureMarkerSit.obj with its FurnitureMarkerSit.mtl (exported with NifSkope), Vault95Exterior.fbx, and VaultGearRoom assets including Vault109Exterior.fbx, Vault109Exterior.nif, and Vault109ExteriorCOL.obj/.mtl (collision mesh and material). These files provide exterior and furniture geometry for the Vault 109 area.
2026-06-16 15:11:06 +12:00
andrew 6ef383a23e Add wall mural OBJ/MTL; update bench NIF & ESP
Add new wall mural assets (creation-kit/assets/WallMurals/VltWallFree01.obj and .mtl). Remove Substance Painter lock for the double-sided bench and update its NIF mesh (CO_VltDoubleSidedBench01.nif). Update creation-kit/esp/CommonwealthOnline_Vault109.esp (binary) to include or reflect these asset changes.
2026-06-14 22:20:21 +12:00
andrew 0f376eb6d3 Add DoubleSidedBench art assets
Add a complete DoubleSidedBench asset set: Blender source files, OBJ/MTL, Fallout 4 NIF and BGSM material files, many textures (DDS/PNG), decals and exports, and painter lock/spp LFS pointers. Remove legacy CO_DoubleSidedBench.fbx and duplicate FBX/spp files. Also reorganize VaultLeather textures into a VaultLeather subfolder and update related .blend and .spp files.
2026-06-13 22:33:20 +12:00
andrew e593060282 changed backslashes in file path to forward slashes 2026-06-12 18:18:58 +12:00
Andrew Zambazos 80b0d72b2d Add DoubleSidedBench asset files
Add DoubleSidedBench assets to creation-kit/assets/DoubleSidedBench: the FBX model (CO_DoubleSidedBench2.fbx) and associated .spp file are added as Git LFS pointers, along with the Blender source file (DoubleSidedBench.blend) and its autosave/backup (DoubleSidedBench.blend1). These files provide the new double-sided bench model and source for the creation kit.
2026-06-12 03:56:00 +12:00
Andrew Zambazos a4a8845ec6 Add DoubleSidedBench model, references, textures
Add a new DoubleSidedBench asset to creation-kit/assets. Includes model files (CO_DoubleSidedBench.fbx, CO_DoubleSidedBench.mb, CO_DoubleSidedBench.spp), three reference images (concept, top plan, isometric technical), and two textures (VaultLeather diffuse and VaultLeather normal). These provide the mesh, scene/project files, visual references, and material maps for the Vault bench prop.
2026-06-11 23:18:01 +12:00
Andrew Zambazos 1ffad68250 Add Workshop wide door assets and update ESP
Add Ronin's Vault Workshop wide door assets: material files (BGSM, alpha), glass shader (BGEM), NIF mesh, and diffuse/normal/specular DDS textures for RVP_VltWorkshopWideDoor01. Update CommonwealthOnline_Vault109.esp to include/integrate the new door assets.
2026-06-11 21:35:17 +12:00