Add Ronin's Vault Workshop wide door assets: material files (BGSM, alpha), glass shader (BGEM), NIF mesh, and diffuse/normal/specular DDS textures for RVP_VltWorkshopWideDoor01. Update CommonwealthOnline_Vault109.esp to include/integrate the new door assets.
Adds a new plugin file creation-kit/esp/CommonwealthOnline_Vault109.esp and updates the existing binary creation-kit/esp/CommonwealthOnline.esp. The change introduces a Vault 109-specific ESP alongside an updated main CommonwealthOnline ESP binary, likely to add or modify in-game records/assets for that location.
Add a ProxyGameAPI (F4TProxyGameAPI.h/.cpp) exposing PositionRemoteActor which centralizes positioning logic, play-space resolution, MoveRefrToPosition-style moves, and 20Hz throttling bypass for forced moves. Replace ad-hoc SetPosition/SetHeading calls across the proxy controller to use the new API, ensuring correct cell/worldspace migration, logging, and move-rate throttling.
Introduce support for Creation Kit placed proxy refs: detect CK-placed proxies by editor ID prefix or base form, populate a per-cell proxy pool, and prefer assigning CK-placed proxies for runtime remotes (with fallbacks). Update proxy spawn/holding logic (skip smooth frame once, handle settle states, preserve/reuse CK pool entries) and improve worldspace/cell mismatch checks to avoid incorrect movement across play spaces.
Other changes: add CommonwealthOnline.esp resource file, update setup.md with the new local FormID (0x002666) for COPlayerProxy, enable animation sync gating to require loaded 3D, and small logging/message improvements.
Replace occurrences of "Fallout 4 Together" with "Commonwealth Online" across docs and testing guidance. Add Interface assets and tooling: MainMenu/Pipboy SWFs, translation/fonts, exported scripts (Interface/exported/scripts/MainMenu.as) and a PATCH_MainMenu_Multiplayer.md describing how to add a Multiplayer menu entry that calls root.f4se.plugins.commonwealthOnline.openManager(). Also add build/run batch scripts and apply assorted updates to README, plugin, server and protocol documentation/source to align with the rename and UI changes.