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# Test Cells
The first multiplayer test should happen in a small controlled cell.
## First Test Cell Requirements
- Flat open area
- Good lighting
- No hostile NPCs
- No quests
- No doors to other cells
- A few visual markers for movement testing
- Spawn marker for local player
- Placeholder marker for remote players
## Suggested Cell Name
```text
F4TTestCell01
```
## Purpose
This cell exists to test:
- Remote actor spawning
- Position synchronization
- Rotation synchronization
- Movement smoothing
- Disconnect cleanup