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# Test Cells
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The first multiplayer test should happen in a small controlled cell.
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## First Test Cell Requirements
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- Flat open area
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- Good lighting
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- No hostile NPCs
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- No quests
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- No doors to other cells
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- A few visual markers for movement testing
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- Spawn marker for local player
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- Placeholder marker for remote players
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## Suggested Cell Name
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```text
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F4TTestCell01
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```
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## Purpose
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This cell exists to test:
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- Remote actor spawning
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- Position synchronization
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- Rotation synchronization
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- Movement smoothing
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- Disconnect cleanup
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