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# Creation Kit Files
This folder is for Creation Kit-side work for Fallout 4 Together.
The Creation Kit plugin should provide controlled test content for multiplayer experiments.
## Planned Contents
- Test cell
- Placeholder remote player actor
- Debug markers
- Optional Papyrus helper scripts
- Optional startup quest for testing
## Plugin Format
Early development can use an ESP.
Possible file name:
```text
Fallout4Together_Test.esp
```
## Important
Do not commit Bethesda master files or game assets.
Only commit original plugin files and original scripts created for this project.
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# ESP Files
This folder is for original Fallout 4 Together Creation Kit plugin files.
Possible early plugin file:
```text
Fallout4Together_Test.esp
```
Do not place Bethesda master files or other mods' plugin files here.
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# Compiled Papyrus Scripts
This folder is for compiled Papyrus `.pex` scripts if they are part of a test release.
Keep source scripts in:
```text
creation-kit/scripts/source/
```
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# Papyrus Source Scripts
This folder is for original Papyrus source scripts created for Fallout 4 Together.
Possible uses:
- Debug startup quest
- Test cell helper scripts
- Actor spawn helpers
- On-screen debug messages
Networking should not be handled directly in Papyrus.
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# Test Cells
The first multiplayer test should happen in a small controlled cell.
## First Test Cell Requirements
- Flat open area
- Good lighting
- No hostile NPCs
- No quests
- No doors to other cells
- A few visual markers for movement testing
- Spawn marker for local player
- Placeholder marker for remote players
## Suggested Cell Name
```text
F4TTestCell01
```
## Purpose
This cell exists to test:
- Remote actor spawning
- Position synchronization
- Rotation synchronization
- Movement smoothing
- Disconnect cleanup