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# Creation Kit Files
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This folder is for Creation Kit-side work for Fallout 4 Together.
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The Creation Kit plugin should provide controlled test content for multiplayer experiments.
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## Planned Contents
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- Test cell
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- Placeholder remote player actor
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- Debug markers
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- Optional Papyrus helper scripts
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- Optional startup quest for testing
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## Plugin Format
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Early development can use an ESP.
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Possible file name:
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```text
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Fallout4Together_Test.esp
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```
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## Important
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Do not commit Bethesda master files or game assets.
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Only commit original plugin files and original scripts created for this project.
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# ESP Files
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This folder is for original Fallout 4 Together Creation Kit plugin files.
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Possible early plugin file:
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```text
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Fallout4Together_Test.esp
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```
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Do not place Bethesda master files or other mods' plugin files here.
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# Compiled Papyrus Scripts
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This folder is for compiled Papyrus `.pex` scripts if they are part of a test release.
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Keep source scripts in:
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```text
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creation-kit/scripts/source/
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```
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# Papyrus Source Scripts
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This folder is for original Papyrus source scripts created for Fallout 4 Together.
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Possible uses:
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- Debug startup quest
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- Test cell helper scripts
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- Actor spawn helpers
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- On-screen debug messages
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Networking should not be handled directly in Papyrus.
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# Test Cells
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The first multiplayer test should happen in a small controlled cell.
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## First Test Cell Requirements
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- Flat open area
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- Good lighting
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- No hostile NPCs
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- No quests
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- No doors to other cells
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- A few visual markers for movement testing
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- Spawn marker for local player
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- Placeholder marker for remote players
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## Suggested Cell Name
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```text
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F4TTestCell01
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```
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## Purpose
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This cell exists to test:
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- Remote actor spawning
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- Position synchronization
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- Rotation synchronization
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- Movement smoothing
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- Disconnect cleanup
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