docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,33 @@
#pragma once
#include "RE/B/BSIntrusiveRefCounted.h"
#include "RE/B/BSPointerHandle.h"
#include "RE/B/BSTEvent.h"
#include "RE/B/BSTSmartPointer.h"
#include "RE/I/IAnimationGraphManagerHolder.h"
namespace RE
{
class BSAnimationGraphEvent;
class BSAnimationGraphManager;
class __declspec(novtable) WeaponAnimationGraphManagerHolder :
public IAnimationGraphManagerHolder,
public BSTEventSink<BSAnimationGraphEvent>,
public BSIntrusiveRefCounted
{
public:
static constexpr auto RTTI{ RTTI::WeaponAnimationGraphManagerHolder };
static constexpr auto VTABLE{ VTABLE::WeaponAnimationGraphManagerHolder };
virtual ~WeaponAnimationGraphManagerHolder() = default; // 00
// override (BSTEventSink<BSAnimationGraphEvent>)
BSEventNotifyControl ProcessEvent(const BSAnimationGraphEvent& a_event, BSTEventSource<BSAnimationGraphEvent>* a_eventSource) override;
// members
BSTSmartPointer<BSAnimationGraphManager> animationGraphManager; // 08
ObjectRefHandle owner; // 10
};
static_assert(sizeof(WeaponAnimationGraphManagerHolder) == 0x28);
}