docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,33 @@
#pragma once
#include "RE/N/NiPointer.h"
#include "RE/T/TESForm.h"
namespace RE
{
class NiAVObject;
class __declspec(novtable) TESObject :
public TESForm // 00
{
public:
static constexpr auto RTTI{ RTTI::TESObject };
static constexpr auto VTABLE{ VTABLE::TESObject };
static constexpr auto FORM_ID{ ENUM_FORM_ID::kNONE };
// add
virtual bool IsBoundAnimObject() { return false; } // 4A
virtual TESWaterForm* GetWaterType() const { return nullptr; } // 4B
virtual bool IsAutoCalc() const { return false; } // 4C
virtual void SetAutoCalc(bool) { return; } // 4D
virtual void Clone3D(TESObjectREFR*, NiPointer<NiAVObject>&, bool) { return; } // 4E
virtual void UnClone3D(TESObjectREFR* a_requester); // 4F
virtual bool IsMarker(); // 50
virtual bool IsOcclusionMarker(); // 51
virtual bool ReplaceModel(); // 52
virtual std::uint32_t IncRef() { return 0; } // 53
virtual std::uint32_t DecRef() { return 0; } // 54
virtual NiAVObject* LoadGraphics(TESObjectREFR* a_ref); // 55
};
static_assert(sizeof(TESObject) == 0x20);
}