docs: add plugin setup guide
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#pragma once
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#include "RE/B/BSSimpleList.h"
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#include "RE/T/TESForm.h"
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#include "RE/T/TEXTURE_HAVOK_DATA.h"
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namespace RE
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{
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class __declspec(novtable) TESLandTexture :
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public TESForm // 00
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{
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public:
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static constexpr auto RTTI{ RTTI::TESLandTexture };
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static constexpr auto VTABLE{ VTABLE::TESLandTexture };
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static constexpr auto FORM_ID{ ENUM_FORM_ID::kLTEX };
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// members
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BGSTextureSet* textureSet; // 20
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TEXTURE_HAVOK_DATA havokData; // 28
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BGSMaterialType* materialType; // 30
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std::int8_t specularExponent; // 38
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std::int32_t shaderTextureIndex; // 3C
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BSSimpleList<TESGrass*> textureGrassList; // 40
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};
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static_assert(sizeof(TESLandTexture) == 0x50);
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}
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