docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,30 @@
#pragma once
#include "RE/B/BSFixedString.h"
#include "RE/B/BSTEvent.h"
#include "RE/H/HitData.h"
#include "RE/N/NiPointer.h"
namespace RE
{
class TESHitEvent
{
public:
[[nodiscard]] static BSTEventSource<TESHitEvent>* GetEventSource()
{
using func_t = decltype(&TESHitEvent::GetEventSource);
static REL::Relocation<func_t> func{ ID::TESHitEvent::GetEventSource };
return func();
}
// members
HitData hitData; // 000
NiPointer<TESObjectREFR> target; // 0E0
NiPointer<TESObjectREFR> cause; // 0E8
BSFixedString material; // 0F0
std::uint32_t sourceFormID; // 0F8
std::uint32_t projectileFormID; // 0FC
bool usesHitData; // 100
};
static_assert(sizeof(TESHitEvent) == 0x110);
}