docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,24 @@
#pragma once
#include "RE/B/BSTEvent.h"
#include "RE/N/NiPointer.h"
namespace RE
{
class TESDeathEvent
{
public:
[[nodiscard]] static BSTEventSource<TESDeathEvent>* GetEventSource()
{
using func_t = decltype(&TESDeathEvent::GetEventSource);
static REL::Relocation<func_t> func{ ID::TESDeathEvent::GetEventSource };
return func();
}
// members
NiPointer<TESObjectREFR> actorDying; // 00
NiPointer<TESObjectREFR> actorKiller; // 08
bool dead; // 10
};
static_assert(sizeof(TESDeathEvent) == 0x18);
}