docs: add plugin setup guide
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#pragma once
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#include "Scaleform/G/GFx_FunctionHandler.h"
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#include "Scaleform/G/GFx_Movie.h"
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#include "Scaleform/G/GFx_Value.h"
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namespace RE
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{
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class SWFToCodeFunctionHandler :
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public Scaleform::GFx::FunctionHandler // 00
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{
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public:
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static constexpr auto RTTI{ RTTI::SWFToCodeFunctionHandler };
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static constexpr auto VTABLE{ VTABLE::SWFToCodeFunctionHandler };
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// NOLINTNEXTLINE(modernize-use-override)
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virtual ~SWFToCodeFunctionHandler() = default; // 00
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// override (Scaleform::GFx::FunctionHandler)
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void Call(const Params&) override { return; } // 01
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// add
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virtual void MapCodeObjectFunctions() { return; } // 02
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void MapCodeMethodToASFunction(const char* a_functionName, std::int32_t a_functionID)
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{
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using func_t = decltype(&SWFToCodeFunctionHandler::MapCodeMethodToASFunction);
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static REL::Relocation<func_t> func{ ID::SWFToCodeFunctionHandler::MapCodeMethodToASFunction };
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return func(this, a_functionName, a_functionID);
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}
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void RegisterCodeObject(Scaleform::GFx::Movie& a_movie, Scaleform::GFx::Value& a_menuObj)
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{
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using func_t = decltype(&SWFToCodeFunctionHandler::RegisterCodeObject);
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static REL::Relocation<func_t> func{ ID::SWFToCodeFunctionHandler::RegisterCodeObject };
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return func(this, a_movie, a_menuObj);
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}
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};
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static_assert(sizeof(SWFToCodeFunctionHandler) == 0x10);
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}
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