docs: add plugin setup guide
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#pragma once
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#include "RE/B/BSFixedString.h"
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#include "RE/B/BSPointerHandle.h"
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#include "RE/B/BSTArray.h"
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#include "RE/I/InventoryItemDisplayData.h"
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namespace RE
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{
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enum class QuickContainerMode;
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class QuickContainerStateData
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{
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public:
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// members
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BSTSmallArray<InventoryItemDisplayData, 5> itemData; // 00
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ObjectRefHandle containerRef; // 88
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ObjectRefHandle inventoryRef; // 8C
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BSFixedStringCS aButtonText; // 90
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BSFixedString containerName; // 98
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BSFixedStringCS perkButtonText; // A0
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std::int32_t selectedClipIndex; // A8
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REX::TEnumSet<QuickContainerMode, std::int32_t> mode; // AC
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bool perkButtonEnabled; // B0
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bool isNewContainer; // B1
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bool addedDroppedItems; // B2
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bool isLocked; // B3
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bool buttonAEnabled; // B4
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bool buttonXEnabled; // B5
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bool refreshContainerSize; // B6
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bool containerActivated; // B7
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};
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static_assert(sizeof(QuickContainerStateData) == 0xB8);
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}
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