docs: add plugin setup guide
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#pragma once
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namespace RE
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{
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enum class ACTOR_LIFE_STATE;
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namespace PlayerLifeStateChanged
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{
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class Event
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{
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public:
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// members
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ACTOR_LIFE_STATE lifeState; // 00
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};
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static_assert(sizeof(Event) == 0x4);
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}
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}
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