docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,43 @@
#pragma once
#include "RE/B/BGSDestructibleObjectForm.h"
#include "RE/B/BGSEquipType.h"
#include "RE/B/BGSModelMaterialSwap.h"
#include "RE/B/BGSPickupPutdownSounds.h"
#include "RE/M/MagicItem.h"
#include "RE/T/TESIcon.h"
#include "RE/T/TESValueForm.h"
#include "RE/T/TESWeightForm.h"
namespace RE
{
class __declspec(novtable) IngredientItem :
public MagicItem, // 000
public BGSModelMaterialSwap, // 0D0
public TESIcon, // 110
public TESWeightForm, // 120
public BGSEquipType, // 130
public BGSDestructibleObjectForm, // 140
public BGSPickupPutdownSounds, // 150
public TESValueForm // 168
{
public:
static constexpr auto RTTI{ RTTI::IngredientItem };
static constexpr auto VTABLE{ VTABLE::IngredientItem };
static constexpr auto FORM_ID{ ENUM_FORM_ID::kINGR };
class GameData
{
public:
// members
std::uint16_t knownEffectFlags; // 0
std::uint16_t playerUses; // 2
};
static_assert(sizeof(GameData) == 0x4);
// members
MagicItem::Data data; // 178
GameData gamedata; // 180
};
static_assert(sizeof(IngredientItem) == 0x188);
}