docs: add plugin setup guide
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#pragma once
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#include "RE/N/NiPoint3.h"
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namespace RE
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{
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class IdleMovementData
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{
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public:
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// members
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NiPoint3A translation; // 00
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NiPoint3A rotation; // 10
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NiPoint3A startVelocity; // 20
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NiPoint3A endVelocity; // 30
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NiPoint3A startRotSpeed; // 40
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NiPoint3A endRotSpeed; // 50
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NiPoint3A averageRotSpeed; // 60
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NiPoint3A translationUntilAllowRotation; // 70
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NiPoint3A velocityAtAllowRotation; // 80
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NiPoint3A rotSpeedAtAllowRotation; // 90
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float duration; // A0
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float tweenStart; // A4
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float tweenEnd; // A8
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float rotationTweenStart; // AC
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float rotationTweenEnd; // B0
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float syncAnimTimes[4]; // B4
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bool usesAllowRotation; // C4
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};
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static_assert(sizeof(IdleMovementData) == 0xD0);
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}
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