docs: add plugin setup guide
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#pragma once
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namespace RE
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{
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enum class GUN_STATE : std::int32_t
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{
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kDrawn = 0x0,
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kRelaxed = 0x1,
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kBlocked = 0x2,
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kAlert = 0x3,
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kReloading = 0x4,
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kThrowing = 0x5,
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kSighted = 0x6,
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kFire = 0x7,
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kFireSighted = 0x8
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};
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}
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