docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,24 @@
#pragma once
#include "RE/E/EquippedItem.h"
#include "RE/N/NiRefObject.h"
namespace RE
{
class BGSLoadFormBuffer;
class BGSSaveFormBuffer;
class __declspec(novtable) EquippedItemData :
public NiRefObject // 00
{
public:
static constexpr auto RTTI{ RTTI::EquippedItemData };
static constexpr auto VTABLE{ VTABLE::EquippedItemData };
// add
virtual void SaveGame(BGSSaveFormBuffer* a_saveGameBuffer, const EquippedItem& a_equippedItem) const = 0; // 02
virtual void LoadGame(BGSLoadFormBuffer* a_loadGameBuffer, const EquippedItem& a_equippedItem) = 0; // 03
virtual std::uint32_t GetObjectType() const = 0; // 04
};
static_assert(sizeof(EquippedItemData) == 0x10);
}