docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,26 @@
#pragma once
#include "RE/B/BSStringT.h"
#include "RE/E/EffectItemData.h"
#include "RE/T/TESCondition.h"
namespace RE
{
class EffectItem
{
public:
void GetDescription(BSString* a_buffer, const char* a_beginTagFormat, const char* a_endTagFormat, float a_magnitude, float a_duration)
{
using func_t = decltype(&EffectItem::GetDescription);
static REL::Relocation<func_t> func{ ID::EffectItem::GetDescription };
return func(this, a_buffer, a_beginTagFormat, a_endTagFormat, a_magnitude, a_duration);
}
// members
EffectItemData data; // 00
EffectSetting* effectSetting; // 10
float rawCost; // 18
TESCondition conditions; // 20
};
static_assert(sizeof(EffectItem) == 0x28);
}