docs: add plugin setup guide
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#pragma once
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#include "RE/B/BSPointerHandle.h"
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#include "RE/N/NiPoint3.h"
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namespace RE
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{
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class DoorTeleportData
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{
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public:
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enum class TELEPORT_DATA_FLAGS
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{
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kNoAlarm = 0x0,
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kInstant = 0x1,
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kRelative = 0x4
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};
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// members
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TESObjectCELL* transitionCell; // 00
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ObjectRefHandle linkedDoor; // 08
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NiPoint3 position; // 0C
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NiPoint3 rotation; // 18
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std::uint8_t flags; // 24
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};
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static_assert(sizeof(DoorTeleportData) == 0x28);
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}
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