docs: add plugin setup guide
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#pragma once
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#include "RE/B/BSFixedString.h"
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namespace RE
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{
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class BGSKeyword;
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class BGSSoundDescriptorForm;
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class TESIdleForm;
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class DialogueResponse
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{
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public:
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// members
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BSFixedStringCS text; // 00
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BGSKeyword* animFaceArchType; // 08
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std::uint16_t percent; // 10
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BSFixedString voice; // 18
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TESIdleForm* speakerIdle; // 20
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TESIdleForm* listenIdle; // 28
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BGSSoundDescriptorForm* voiceSound; // 30
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bool useEmotion; // 38
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bool soundLip; // 39
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bool endOnSceneEnd; // 3A
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};
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static_assert(sizeof(DialogueResponse) == 0x40);
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}
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