docs: add plugin setup guide
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#pragma once
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namespace RE
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{
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enum class CONDITIONITEMOBJECT : std::int32_t
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{
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kSelf = 0x0,
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kTarget = 0x1,
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kRef = 0x2,
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kCombatTarget = 0x3,
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kLinkedRef = 0x4,
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kQuestAlias = 0x5,
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kPackData = 0x6,
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kEventData = 0x7,
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kCommandTarget = 0x8,
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kEventCameraRef = 0x9,
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kMyKiller = 0xA
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};
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}
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