docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,40 @@
#pragma once
namespace RE
{
class __declspec(novtable) BSWaterShaderMaterial :
public BSShaderMaterial // 000
{
public:
static constexpr auto RTTI{ RTTI::BSWaterShaderMaterial };
static constexpr auto VTABLE{ VTABLE::BSWaterShaderMaterial };
// members
NiPointer<NiTexture> staticReflectionMap; // 038
NiPointer<NiTexture> normalMap01; // 040
NiPointer<NiTexture> normalMap02; // 048
NiPointer<NiTexture> normalMap03; // 050
NiColorA shallowColor; // 058
NiColorA deepColor; // 068
NiColorA reflectionColor; // 078
NiColorA underwaterFogColor; // 088
NiColorA lightSiltColor; // 090
NiColorA darkSiltcolor; // 0A8
NiColorA varAmounts; // 0B8
NiColorA waterParams1; // 0C8
NiColorA waterParams2; // 0D8
NiColorA waterParams3; // 0E8
NiColorA waterParams4; // 0F8
NiColorA normalsScroll1; // 108
NiColorA normalsScroll2; // 118
NiColorA normalsScale; // 128
NiColorA normalsAmplitude; // 138
NiPlane reflectionPlane; // 148
std::int32_t texOffsetX; // 158
std::int32_t texOffsetY; // 15C
bool updateConstants; // 160
bool useDefaultReflectionTexture; // 161
bool useSSR; // 162
};
static_assert(sizeof(BSWaterShaderMaterial) == 0x168);
}