docs: add plugin setup guide
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#pragma once
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#include "RE/B/BSTSmartPointer.h"
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namespace RE
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{
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class BSStorage;
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namespace BSScript
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{
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class Array;
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class IHandleReaderWriter;
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class Object;
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class Stack;
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class Struct;
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class TypeInfo;
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namespace Internal
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{
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class CodeTasklet;
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class ReadableStringTable;
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class ReadableTypeTable;
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class WritableStringTable;
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class WritableTypeTable;
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}
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class __declspec(novtable) IVMSaveLoadInterface
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{
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public:
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static constexpr auto RTTI{ RTTI::BSScript__IVMSaveLoadInterface };
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static constexpr auto VTABLE{ VTABLE::BSScript__IVMSaveLoadInterface };
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virtual ~IVMSaveLoadInterface(); // 00
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virtual bool SaveGame(BSStorage& a_storage, IHandleReaderWriter const& a_HandleReaderWriter, bool a_flag) = 0; //14307D940 // 01
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virtual bool LoadGame(BSStorage const& a_storage, IHandleReaderWriter const& a_HandleReaderWriter, bool& a_flag, bool& b_flag) = 0; //14307D948 // 02
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virtual void MarkSaveInvalid(BSStorage& a_storage) = 0; //14307D950 // 03
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virtual unsigned short GetSaveGameVersion() const = 0; //14307D958 // 04
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virtual void CleanupSave() = 0; //14307D960 // 05
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virtual void CleanupLoad() = 0; //14307D968 // 06
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virtual void DropAllRunningData() = 0; //14307D970 // 07
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virtual std::uint64_t GetSaveHandleForObject(const Object* a_Object) const = 0; //14307D978 // 08
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virtual void SetSaveHandleForObject(const Object* a_Object, std::uint64_t) = 0; //14307D980 // 09
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virtual bool GetObjectBySaveHandle(std::uint64_t, const TypeInfo& a_TypeInfo, BSTSmartPointer<Object, BSTSmartPointerIntrusiveRefCount>& a_object_pointer) const = 0; //14307D988 // 0A
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virtual bool GetObjectBySaveHandle(std::uint64_t, BSTSmartPointer<Object, BSTSmartPointerIntrusiveRefCount>& a_object_pointer) const = 0; //14307D990 // 0B
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virtual std::uint64_t GetSaveHandleForStruct(const Struct* a_Struct) const = 0; //14307D998 // 0C
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virtual void SetSaveHandleForStruct(const Struct* a_Struct, std::uint64_t) = 0; //14307D9A0 // 0D
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virtual bool GetStructBySaveHandle(std::uint64_t, BSTSmartPointer<Struct, BSTSmartPointerIntrusiveRefCount>& a_object_pointer) const = 0; //14307D9A8 // 0E
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virtual std::uint64_t GetSaveHandleForArray(const Array* a_Array) const = 0; //14307D9B0 // 0F
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virtual void SetSaveHandleForArray(const Array* a_Array, std::uint64_t) = 0; //14307D9B8 // 10
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virtual bool GetArrayBySaveHandle(std::uint64_t handle, BSTSmartPointer<Array, BSTSmartPointerIntrusiveRefCount>& a_array_pointer) const = 0; //14307D9C0 // 11
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virtual bool GetStackByID(unsigned int, BSTSmartPointer<Stack, BSTSmartPointerIntrusiveRefCount>& a_stack_pointer) const = 0; //14307D9C8 // 12
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virtual const Internal::WritableStringTable& GetWritableStringTable() const = 0; //14307D9D0 // 13
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virtual const Internal::WritableStringTable& GetWritableStringTable() = 0; //14307D9D8 // 14
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virtual Internal::ReadableStringTable& GetReadableStringTable() const = 0; //14307D9E0 // 15
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virtual const Internal::WritableTypeTable& GetWritableTypeTable() const = 0; //14307D9E8 // 16
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virtual Internal::WritableTypeTable& GetWritableTypeTable() = 0; //14307D9F0 // 17
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virtual const Internal::ReadableTypeTable& GetReadableTypeTable() const = 0; //14307D9F8 // 18
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virtual bool CreateEmptyTasklet(Stack* a_Stack, BSTSmartPointer<Internal::CodeTasklet, BSTSmartPointerIntrusiveRefCount>& a_tasklet_pointer) = 0; //14307DA00 // 19
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};
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static_assert(sizeof(IVMSaveLoadInterface) == 0x8);
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}
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}
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