docs: add plugin setup guide
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#pragma once
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#include "RE/M/MemoryManager.h"
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namespace RE
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{
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class ButtonEvent;
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class CharacterEvent;
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class CursorMoveEvent;
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class DeviceConnectEvent;
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class InputEvent;
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class MouseMoveEvent;
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class KinectEvent;
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class ThumbstickEvent;
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class alignas(0x08) BSInputEventUser
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{
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public:
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static constexpr auto RTTI{ RTTI::BSInputEventUser };
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static constexpr auto VTABLE{ VTABLE::BSInputEventUser };
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virtual ~BSInputEventUser() = default; // 00
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// add
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virtual bool ShouldHandleEvent(const InputEvent*) { return false; } // 01
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virtual void OnKinectEvent(const KinectEvent*) { return; } // 02
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virtual void OnDeviceConnectEvent(const DeviceConnectEvent*) { return; } // 03
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virtual void OnThumbstickEvent(const ThumbstickEvent*) { return; } // 04
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virtual void OnCursorMoveEvent(const CursorMoveEvent*) { return; } // 05
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virtual void OnMouseMoveEvent(const MouseMoveEvent*) { return; } // 06
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virtual void OnCharacterEvent(const CharacterEvent*) { return; } // 07
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virtual void OnButtonEvent(const ButtonEvent*) { return; } // 08
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F4_HEAP_REDEFINE_NEW(BSInputEventUser);
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// members
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bool inputEventHandlingEnabled{ true }; // 08
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};
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static_assert(sizeof(BSInputEventUser) == 0x10);
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}
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