docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,34 @@
#pragma once
#include "RE/B/BSFixedString.h"
#include "RE/B/BSResource_ID.h"
#include "RE/B/BSShaderData.h"
#include "RE/B/BSTextureSet.h"
#include "RE/T/TESBoundObject.h"
#include "RE/T/TESTexture.h"
namespace RE
{
class DecalData;
class __declspec(novtable) BGSTextureSet :
public TESBoundObject, // 000
public BSTextureSet // 068
{
public:
static constexpr auto RTTI{ RTTI::BGSTextureSet };
static constexpr auto VTABLE{ VTABLE::BGSTextureSet };
static constexpr auto FORM_ID{ ENUM_FORM_ID::kTXST };
F4_HEAP_REDEFINE_NEW(BGSTextureSet);
// members
BSFixedString materialName; // 078
TESTexture textures[8]; // 080
DecalData* decalData; // 100
std::uint16_t flags; // 108
BSResource::ID textureFileIDs[8]; // 10C
BSShaderData materialData; // 170
};
static_assert(sizeof(BGSTextureSet) == 0x350);
}