docs: add plugin setup guide

This commit is contained in:
2026-05-30 18:33:24 +12:00
parent f3db41c402
commit b61043a3fe
1776 changed files with 122386 additions and 2 deletions
@@ -0,0 +1,30 @@
#pragma once
#include "RE/B/BGSBodyPartDefs.h"
#include "RE/B/BGSLocalizedString.h"
#include "RE/B/BSFixedString.h"
#include "RE/P/PART_DATA.h"
#include "RE/T/TESModel.h"
namespace RE
{
class BGSBodyPart
{
public:
// members
BSFixedString nodeName; // 000
BSFixedString targetName; // 008
BSFixedString hitReactionVariablePrefix; // 010
BGSBodyPartDefs::HitReactionData runtimeHitReactionData; // 018
BGSLocalizedString partName; // 040
BSFixedString goreObjectName; // 048
TESModel explosionSpecialDebris; // 050
PART_DATA data; // 080
BGSArtObject* dismemberBlood; // 128
BGSMaterialType* bloodImpactMaterial; // 130
BGSMaterialType* onCrippleBloodImpactMaterial; // 138
BGSTextureSet* meatCapTextureSet; // 140
BGSTextureSet* meatCollarTextureSet; // 148
};
static_assert(sizeof(BGSBodyPart) == 0x150);
}