docs: add plugin setup guide
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#pragma once
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#include "RE/B/BGSActorEvent.h"
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namespace RE
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{
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class BGSActorDeathEvent :
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public BGSActorEvent
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{
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public:
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// members
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ActorHandle attacker; // 04
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float damage; // 08
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};
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static_assert(sizeof(BGSActorDeathEvent) == 0xC);
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}
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