Add COVault109 solo-cell handling

Implement solo-cell logic to suppress transform packet sends and remote proxy representation while the local player is in COVault109, allowing first-time character creation to remain visually single-player. One entry location update is sent so other clients can hold stale proxies before suppression begins. Added F4TSoloCell.h helper for load-order-independent solo cell recognition by editor ID and cached FormID.
This commit is contained in:
2026-06-29 14:46:11 +12:00
parent aefeb8b51f
commit b505477e08
8 changed files with 153 additions and 16 deletions