Establish project licensing
Add MPL 2.0 license for source code and establish licensing framework for assets. Includes contributor certification requirements and clarifications about third-party dependencies and Bethesda intellectual property.
This commit is contained in:
@@ -1,4 +1,20 @@
|
||||
To be decided.
|
||||
## Licensing
|
||||
|
||||
This project currently has no formal open-source license.
|
||||
Do not reuse, redistribute, or publish this code/assets until a license is selected.
|
||||
Unless otherwise noted, original source code in this repository is licensed
|
||||
under the Mozilla Public License 2.0.
|
||||
|
||||
This licence does not apply to game data, plugins created with the Fallout 4
|
||||
Creation Kit, compiled archives, meshes, textures, materials, audio, branding,
|
||||
screenshots, documentation specifically marked otherwise, or third-party
|
||||
components. See `LICENSES/ASSETS.md` and `THIRD_PARTY_NOTICES.md`.
|
||||
|
||||
Fallout 4 Script Extender is a separately distributed dependency. Commonwealth
|
||||
Online does not redistribute or provide modified versions of F4SE.
|
||||
|
||||
TiltedEvolution was consulted as a technical reference during research. No
|
||||
TiltedEvolution source code is included in Commonwealth Online.
|
||||
|
||||
Fallout, Fallout 4, Bethesda Game Studios, Bethesda Softworks, ZeniMax and
|
||||
related names and marks belong to their respective owners.
|
||||
|
||||
THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY ZENIMAX OR ITS AFFILIATES.
|
||||
Reference in New Issue
Block a user