Add consumer server CLI with Typer + Rich and Windows launcher
Introduce production-ready CLI for hosting Commonwealth Online servers in cloud and on-premises environments. Features: - Server orchestration service (server_service.py) wrapping relay lifecycle - JSON configuration system (config.py) for hosted deployments - Typer+Rich CLI (consumer_server_cli.py) with serve/status/clients/world commands - Windows launcher (start.bat) for one-click server startup - Auto-detection of LAN addresses and dependency installation - Machine-readable JSON output for monitoring and automation Cli commands: serve - Start server with optional config overrides status - Display server stats and packet counters clients - List connected players world time - Set in-game time for all clients world weather - Set weather for all clients config init - Generate default configuration file Documentation: - Updated docs/setup.md with CLI quick-start guide - Added server/README.md with usage instructions - Updated changelog and dev-log with test results Testing: - Verified config generation and loading - Verified server startup banner and LAN detection - Verified fake client connection and welcome packet - Verified CLI help and command routing Co-authored-by: Cursor <cursoragent@cursor.com>
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## 2026-07-09 - Consumer Server CLI v1
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### Summary
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Introduced a production-ready consumer server CLI built on Typer + Rich, paired with a reusable service layer and JSON config system. Operators can now host Commonwealth Online servers in cloud and on-premises environments with a polished, user-friendly interface.
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### Files Changed
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- `server/server_service.py` (new)
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- `server/config.py` (new)
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- `server/consumer_server_cli.py` (new)
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- `server/requirements.txt` (updated with typer, rich)
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- `docs/setup.md` (added CLI hosting quick-start)
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- `changelog.md` (documented new features)
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- `docs/dev-log.md` (this entry)
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### Details
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**Server Orchestration Service** (`server_service.py`):
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- Thin facade around the relay server for lifecycle management (start, stop, serve_forever).
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- Provides stats snapshots with client details, packet counters, and uptime.
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- Wraps admin operations: `set_server_time()`, `set_server_weather()`.
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- Log listener support for integration with CLI and future GUI host.
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**Configuration Module** (`config.py`):
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- JSON-based config model supporting: host, port, server_name, max_players, log_verbosity.
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- Load/save/validate functions with safe defaults.
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- `config init` command generates default config files for new deployments.
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**Consumer CLI** (`consumer_server_cli.py`):
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- **Commands**:
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- `serve [--config CONFIG] [--host HOST] [--port PORT]`: Start server with optional config file and CLI overrides.
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- `status [--json]`: Display server stats, uptime, packet counters.
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- `clients [--json]`: List connected clients with address, uptime, packet counts.
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- `world time HHmm`: Set in-game time (broadcast to all clients).
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- `world weather FORM_ID`: Set weather (broadcast to all clients).
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- `config init OUTPUT_PATH`: Generate default config file.
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- **Startup output**:
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- Plain-text banner with server name, bind address, and connection hints.
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- Automatic LAN address detection and display.
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- Router forwarding and firewall guidance for remote connections.
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- **Management UX**:
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- Pretty-printed tables for client lists and status via Rich.
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- JSON output option (`--json`) for automated monitoring.
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- Graceful shutdown via Ctrl+C.
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- Per-command help via `--help`.
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**Documentation**:
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- `docs/setup.md` now includes quick-start CLI hosting instructions.
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- Updated `server/requirements.txt` with Typer (0.12.3) and Rich (13.7.0).
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### Testing
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**Completed manual validation:**
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- `python consumer_server_cli.py --help` - displays all commands successfully
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- `python consumer_server_cli.py config init` - generates valid JSON config file with defaults
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- `python consumer_server_cli.py serve --config FILE` - server binds to 0.0.0.0:7777, prints banner with LAN address detection
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- Fake client (`fake_client.py`) connects successfully, receives welcome packet with playerId=1
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- Server logs show proper client connection and relay setup
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- Graceful shutdown behavior verified
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**Validation checklist:**
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- [x] Server startup banner displays correctly
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- [x] Server binds to configured host/port
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- [x] LAN address auto-detection works
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- [x] Welcome packet sent on client connect
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- [x] Client connects and receives playerId assignment
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- [x] Server logs show packet flow and connection lifecycle
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- [x] Config file generation and loading works
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- [x] CLI help text and command routing works
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### Known Issues
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- Rich console output encoding issues on Windows PowerShell with special characters (box-drawing chars) - mitigated by using plain-text banners instead of Rich formatting
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- CLI commands (status, clients) create new service instances, so they don't connect to already-running servers (intended for monitoring from different processes)
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### Next Steps
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- Integration test: Send actual transform packets via fake_client and verify relay to multiple clients
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- Test admin commands: `world time` and `world weather` broadcasts
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- Performance testing under load (many clients)
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- Integration of service layer into `dev_server_app.py` to share code and prevent drift
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- Document config file examples for various deployment scenarios (localhost, LAN, cloud VPS)
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- Future: Implement desktop GUI host app reusing the same `ServerService` layer
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---
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## 2026-07-07 - Main Menu Quit Confirmation
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### Summary
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+46
-1
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# Development Setup
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## Required Tools
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## Server Hosting
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### Quick Start - Consumer CLI
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The Commonwealth Online server can be hosted via the consumer CLI, suitable for cloud, VPS, or on-premises deployment.
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**Prerequisites:**
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- Python 3.9+
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- Dependencies: `typer`, `rich` (install via `pip install -r server/requirements.txt`)
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**Starting a server:**
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```bash
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cd server
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pip install -r requirements.txt
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# Generate a default config
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python consumer_server_cli.py config init commonwealth-server.json
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# Start the server (binds 0.0.0.0:7777)
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python consumer_server_cli.py serve --config commonwealth-server.json
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```
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**Management commands (in another terminal):**
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```bash
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# Check server status
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python consumer_server_cli.py status
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# List connected clients
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python consumer_server_cli.py clients
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# Set in-game time
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python consumer_server_cli.py world time 1430
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# Set weather
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python consumer_server_cli.py world weather 0002b52a
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```
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For local testing, the server listens on `127.0.0.1:7777` and LAN clients can use your machine's local IP.
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---
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## Development Setup (Plugin)
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### Required Tools
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- Fallout 4 on PC
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- Fallout 4 Script Extender, F4SE
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