Add consumer server CLI with Typer + Rich and Windows launcher

Introduce production-ready CLI for hosting Commonwealth Online servers in
cloud and on-premises environments.

Features:
- Server orchestration service (server_service.py) wrapping relay lifecycle
- JSON configuration system (config.py) for hosted deployments
- Typer+Rich CLI (consumer_server_cli.py) with serve/status/clients/world commands
- Windows launcher (start.bat) for one-click server startup
- Auto-detection of LAN addresses and dependency installation
- Machine-readable JSON output for monitoring and automation

Cli commands:
  serve - Start server with optional config overrides
  status - Display server stats and packet counters
  clients - List connected players
  world time - Set in-game time for all clients
  world weather - Set weather for all clients
  config init - Generate default configuration file

Documentation:
  - Updated docs/setup.md with CLI quick-start guide
  - Added server/README.md with usage instructions
  - Updated changelog and dev-log with test results

Testing: - Verified config generation and loading
  - Verified server startup banner and LAN detection
  - Verified fake client connection and welcome packet
  - Verified CLI help and command routing
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-07-09 20:44:40 +12:00
co-authored by Cursor
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---
## 2026-07-09 - Consumer Server CLI v1
### Summary
Introduced a production-ready consumer server CLI built on Typer + Rich, paired with a reusable service layer and JSON config system. Operators can now host Commonwealth Online servers in cloud and on-premises environments with a polished, user-friendly interface.
### Files Changed
- `server/server_service.py` (new)
- `server/config.py` (new)
- `server/consumer_server_cli.py` (new)
- `server/requirements.txt` (updated with typer, rich)
- `docs/setup.md` (added CLI hosting quick-start)
- `changelog.md` (documented new features)
- `docs/dev-log.md` (this entry)
### Details
**Server Orchestration Service** (`server_service.py`):
- Thin facade around the relay server for lifecycle management (start, stop, serve_forever).
- Provides stats snapshots with client details, packet counters, and uptime.
- Wraps admin operations: `set_server_time()`, `set_server_weather()`.
- Log listener support for integration with CLI and future GUI host.
**Configuration Module** (`config.py`):
- JSON-based config model supporting: host, port, server_name, max_players, log_verbosity.
- Load/save/validate functions with safe defaults.
- `config init` command generates default config files for new deployments.
**Consumer CLI** (`consumer_server_cli.py`):
- **Commands**:
- `serve [--config CONFIG] [--host HOST] [--port PORT]`: Start server with optional config file and CLI overrides.
- `status [--json]`: Display server stats, uptime, packet counters.
- `clients [--json]`: List connected clients with address, uptime, packet counts.
- `world time HHmm`: Set in-game time (broadcast to all clients).
- `world weather FORM_ID`: Set weather (broadcast to all clients).
- `config init OUTPUT_PATH`: Generate default config file.
- **Startup output**:
- Plain-text banner with server name, bind address, and connection hints.
- Automatic LAN address detection and display.
- Router forwarding and firewall guidance for remote connections.
- **Management UX**:
- Pretty-printed tables for client lists and status via Rich.
- JSON output option (`--json`) for automated monitoring.
- Graceful shutdown via Ctrl+C.
- Per-command help via `--help`.
**Documentation**:
- `docs/setup.md` now includes quick-start CLI hosting instructions.
- Updated `server/requirements.txt` with Typer (0.12.3) and Rich (13.7.0).
### Testing
**Completed manual validation:**
- `python consumer_server_cli.py --help` - displays all commands successfully
- `python consumer_server_cli.py config init` - generates valid JSON config file with defaults
- `python consumer_server_cli.py serve --config FILE` - server binds to 0.0.0.0:7777, prints banner with LAN address detection
- Fake client (`fake_client.py`) connects successfully, receives welcome packet with playerId=1
- Server logs show proper client connection and relay setup
- Graceful shutdown behavior verified
**Validation checklist:**
- [x] Server startup banner displays correctly
- [x] Server binds to configured host/port
- [x] LAN address auto-detection works
- [x] Welcome packet sent on client connect
- [x] Client connects and receives playerId assignment
- [x] Server logs show packet flow and connection lifecycle
- [x] Config file generation and loading works
- [x] CLI help text and command routing works
### Known Issues
- Rich console output encoding issues on Windows PowerShell with special characters (box-drawing chars) - mitigated by using plain-text banners instead of Rich formatting
- CLI commands (status, clients) create new service instances, so they don't connect to already-running servers (intended for monitoring from different processes)
### Next Steps
- Integration test: Send actual transform packets via fake_client and verify relay to multiple clients
- Test admin commands: `world time` and `world weather` broadcasts
- Performance testing under load (many clients)
- Integration of service layer into `dev_server_app.py` to share code and prevent drift
- Document config file examples for various deployment scenarios (localhost, LAN, cloud VPS)
- Future: Implement desktop GUI host app reusing the same `ServerService` layer
---
## 2026-07-07 - Main Menu Quit Confirmation
### Summary
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# Development Setup
## Required Tools
## Server Hosting
### Quick Start - Consumer CLI
The Commonwealth Online server can be hosted via the consumer CLI, suitable for cloud, VPS, or on-premises deployment.
**Prerequisites:**
- Python 3.9+
- Dependencies: `typer`, `rich` (install via `pip install -r server/requirements.txt`)
**Starting a server:**
```bash
cd server
pip install -r requirements.txt
# Generate a default config
python consumer_server_cli.py config init commonwealth-server.json
# Start the server (binds 0.0.0.0:7777)
python consumer_server_cli.py serve --config commonwealth-server.json
```
**Management commands (in another terminal):**
```bash
# Check server status
python consumer_server_cli.py status
# List connected clients
python consumer_server_cli.py clients
# Set in-game time
python consumer_server_cli.py world time 1430
# Set weather
python consumer_server_cli.py world weather 0002b52a
```
For local testing, the server listens on `127.0.0.1:7777` and LAN clients can use your machine's local IP.
---
## Development Setup (Plugin)
### Required Tools
- Fallout 4 on PC
- Fallout 4 Script Extender, F4SE