Add Ultralight SDK submodule and update scripts
Add Ultralight SDK as a git submodule (ThirdParty/Ultralight-SDK, Windows branch) and update build/deploy tooling and docs to use the vendored SDK by default. Updated .gitmodules and added the submodule pointer; build-prismaui.bat and deploy-all.bat now default UL_SDK to the submodule path and build-prismaui.bat checks the submodule is initialized. The PowerShell linker script (scripts/setup-ultralight-link.ps1) now falls back to ThirdParty/Ultralight-SDK when no SdkPath is provided. Documentation and developer log updated (docs/setup.md, plugin/setup.md, docs/dev-log.md) to document submodule initialization and usage; ULTRALIGHT_SDK_PATH can still override the default. Run 'git submodule update --init --recursive' on clones to initialize the SDK.
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@@ -7,3 +7,7 @@
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[submodule "ThirdParty/framework-F4-Conversion"]
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[submodule "ThirdParty/framework-F4-Conversion"]
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path = ThirdParty/framework-F4-Conversion
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path = ThirdParty/framework-F4-Conversion
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url = https://github.com/NomadsReach/framework-F4-Conversion.git
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url = https://github.com/NomadsReach/framework-F4-Conversion.git
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[submodule "ThirdParty/Ultralight-SDK"]
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path = ThirdParty/Ultralight-SDK
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url = https://git.zambazosmedia.group/andrew/Ultralight-SDK.git
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branch = Windows
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Submodule ThirdParty/Ultralight-SDK added at c0395a49bd
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@@ -5,7 +5,7 @@ set "SCRIPT_DIR=%~dp0"
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set "FRAMEWORK_DIR=%SCRIPT_DIR%ThirdParty\framework-F4-Conversion"
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set "FRAMEWORK_DIR=%SCRIPT_DIR%ThirdParty\framework-F4-Conversion"
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set "UL_SDK=%ULTRALIGHT_SDK_PATH%"
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set "UL_SDK=%ULTRALIGHT_SDK_PATH%"
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if not defined UL_SDK set "UL_SDK=F:\UltralightSDK"
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if not defined UL_SDK set "UL_SDK=%SCRIPT_DIR%ThirdParty\Ultralight-SDK"
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where xmake >nul 2>&1
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where xmake >nul 2>&1
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if errorlevel 1 (
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if errorlevel 1 (
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@@ -19,6 +19,12 @@ if not exist "%FRAMEWORK_DIR%\xmake.lua" (
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exit /b 1
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exit /b 1
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)
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)
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if not exist "%UL_SDK%\include" (
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echo Ultralight SDK submodule missing. Run:
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echo git submodule update --init --recursive ThirdParty/Ultralight-SDK
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exit /b 1
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)
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echo Linking Ultralight SDK from:
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echo Linking Ultralight SDK from:
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echo %UL_SDK%
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echo %UL_SDK%
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powershell -NoProfile -ExecutionPolicy Bypass -File "%SCRIPT_DIR%scripts\setup-ultralight-link.ps1" -SdkPath "%UL_SDK%"
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powershell -NoProfile -ExecutionPolicy Bypass -File "%SCRIPT_DIR%scripts\setup-ultralight-link.ps1" -SdkPath "%UL_SDK%"
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@@ -21,7 +21,7 @@ set "PRISMA_DLL="
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set "CO_DLL=%SCRIPT_DIR%plugin\build\windows\x64\release\CommonwealthOnline.dll"
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set "CO_DLL=%SCRIPT_DIR%plugin\build\windows\x64\release\CommonwealthOnline.dll"
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set "UL_SDK=%ULTRALIGHT_SDK_PATH%"
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set "UL_SDK=%ULTRALIGHT_SDK_PATH%"
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if not defined UL_SDK set "UL_SDK=F:\UltralightSDK"
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if not defined UL_SDK set "UL_SDK=%SCRIPT_DIR%ThirdParty\Ultralight-SDK"
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for /r "%FRAMEWORK_DIR%\build" %%F in (PrismaUI_F4.dll) do set "PRISMA_DLL=%%F"
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for /r "%FRAMEWORK_DIR%\build" %%F in (PrismaUI_F4.dll) do set "PRISMA_DLL=%%F"
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@@ -7,6 +7,40 @@ failed experiments, successful tests, and next steps.
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---
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---
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## 2026-06-11 - Ultralight SDK Submodule
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### Summary
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Added the Ultralight SDK as a vendored git submodule on the `Windows` branch so the SDK travels with the repo across machines. Updated PrismaUI build/deploy scripts to default to the submodule path instead of a fixed local drive path.
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### Files Changed
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- `.gitmodules`
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- `ThirdParty/Ultralight-SDK` (new submodule)
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- `build-prismaui.bat`
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- `deploy-all.bat`
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- `scripts/setup-ultralight-link.ps1`
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- `plugin/setup.md`
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- `docs/setup.md`
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### Details
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- Submodule URL: `https://git.zambazosmedia.group/andrew/Ultralight-SDK.git`
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- Submodule branch: `Windows`
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- Default SDK path is now `ThirdParty/Ultralight-SDK`; `ULTRALIGHT_SDK_PATH` still overrides it
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- `build-prismaui.bat` checks that the Ultralight submodule is initialized before linking
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### Testing
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- `git submodule add -b Windows ...` completed successfully
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- Verified submodule checkout is on `Windows` at commit `c0395a49bd`
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- Build scripts not run in this session
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### Known Issues
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- None currently known
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### Next Steps
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- Run `build-prismaui.bat` on a clean clone to confirm junction linking and PrismaUI_F4 build
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- Commit submodule pointer and script/doc updates
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---
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## 2026-06-05 - Locomotion Tier + Jump Takeoff Fix (Round 2)
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## 2026-06-05 - Locomotion Tier + Jump Takeoff Fix (Round 2)
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### Summary
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### Summary
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@@ -43,6 +43,23 @@ Windows version:
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Compiler version:
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Compiler version:
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```
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```
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## Git Submodules
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After cloning, initialize vendored dependencies:
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```bat
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git submodule update --init --recursive
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```
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This includes:
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* `ThirdParty/framework-F4-Conversion` — PrismaUI_F4 HTML overlay framework
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* `ThirdParty/Ultralight-SDK` — Ultralight SDK (`Windows` branch) for PrismaUI_F4 builds
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* `ThirdParty/GameNetworkingSockets-src` — networking library
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* `ThirdParty/xbyak` — assembler dependency
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`build-prismaui.bat` links the Ultralight SDK submodule into the PrismaUI build tree automatically. Override the SDK location with `ULTRALIGHT_SDK_PATH` if needed.
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## Folder Notes
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## Folder Notes
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Do not copy Fallout 4 game files into this repository.
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Do not copy Fallout 4 game files into this repository.
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+2
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@@ -61,7 +61,8 @@ ThirdParty/framework-F4-Conversion
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Ultralight SDK setup:
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Ultralight SDK setup:
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* Default SDK path: `F:\UltralightSDK`
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* Vendored as a git submodule at `ThirdParty/Ultralight-SDK` (tracks the `Windows` branch)
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* Initialize with: `git submodule update --init --recursive ThirdParty/Ultralight-SDK`
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* Override with environment variable: `ULTRALIGHT_SDK_PATH`
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* Override with environment variable: `ULTRALIGHT_SDK_PATH`
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Build PrismaUI_F4:
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Build PrismaUI_F4:
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@@ -1,11 +1,15 @@
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param(
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param(
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[string]$SdkPath = "F:\UltralightSDK"
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[string]$SdkPath = ""
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)
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)
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$ErrorActionPreference = "Stop"
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$ErrorActionPreference = "Stop"
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$scriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
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$scriptDir = Split-Path -Parent $MyInvocation.MyCommand.Path
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$repoRoot = Split-Path -Parent $scriptDir
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$repoRoot = Split-Path -Parent $scriptDir
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if ([string]::IsNullOrWhiteSpace($SdkPath)) {
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$SdkPath = Join-Path $repoRoot "ThirdParty\Ultralight-SDK"
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}
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$frameworkBuild = Join-Path $repoRoot "ThirdParty\framework-F4-Conversion\build"
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$frameworkBuild = Join-Path $repoRoot "ThirdParty\framework-F4-Conversion\build"
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$linkPath = Join-Path $frameworkBuild "ultralight-1.4.0"
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$linkPath = Join-Path $frameworkBuild "ultralight-1.4.0"
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